Tuesday, March 25, 2014

Metal Kilts

In between working at Powerhouse and my film, I've found a little extra time to spend with my girlfriend at the local Texas Ren Faire. Texas as you might imagine has some of the largest Ren Faire's in the United States, the one we recently attended was the Sherwood Forest Faire.  My girlfriend Kaye adorned her gypsy garb as I proudly displayed my family colors, black and gold.  The depth and seriousness of this was somewhat lost on Kaye, who continued to refer to me as Sir. Lemon, or the Lemon knight, during our entire stay at the faire.  Below are some pictures to wet your curiosity.  

 I sat at the round table and conversed battle plans with lord blueberry....

We posed for pictures...

 ..as I rocked the handlebar mustache and beard jewelry...

...and generally let my badass-ness speak for itself. 


In related news, I have also been during extensive internet research to find some proper and functional female armor.  Kaye has expressed interest in SCA and Archery, as well as the desire to own a protective cuirass of her own.  You'd be surprised (or not depending on how familiar you are with geek culture) to know that the majority of armor for women is nothing but glorified corsets and leather bras. It seems women need only protect their nipples and not their vital organs from swords and spears and other sharp metal objects. 

However dismayed I was, determined I remained to find some proper protection for Kaye.  During my searches I stumbled upon one of the most bad-ass ladies on the internet.  Long Sword tournament winner Samantha Swords.  Below is a picture of her in a custom made cuirass, done by a friend/coworker from the Weta Workshop.  For those of you who don't know, they are an FX company who specializes in props and set design, and have worked on such amazing films as the Peter Jackson "Lord of the Rings" trilogy. 

Seriously, too bad-ass for words. 

  You can imagine my surprise when she responded to my email.  Not only did she let me know how she came across her stylish and functional cuirass, she also put me in contact with the lady who made it!  Now I am in talks with the designer and working on saving up some cash to get one for Kaye.  

It's amazing how life can surprise you sometimes, and sometimes the best surprises in life come in the form of heavy armor and sharp swords. 

Friday, February 28, 2014

New Film Animation!


"My Dad the Giant" Title Card
"My Dad the Giant" Title Card from Patrick Stannard on Vimeo.

As always it has been a busy year, with viking saga's, wrestling sharks, new opportunities, and new adventures.  This isn't to say that I've forgotten about my film, which is at it's 4th year of development since I started it in 2010.  It's been a struggle to continue work on it as I started a new job, moved to Texas, rented a house with my girlfriend, worked consistent freelance to help pay for bills, and dealt with the untimely death of my father.  But in my hours of free-time, what little I've had, I have been steadily animating on my film, determined as ever to finish it.  Above is the completely animated title card.  I have been going through shot by shot in order of succession to avoid spending too much time on the juicy shots and not enough to the rest.

Expect more in the future!

Film poster drawn by me and rendered by Mel Bontrager (Mel B!)

Wednesday, January 29, 2014

The Banner Saga: Releases it's single player!

I've surfaced from my hole in the ground to tell you that Stoic Studio's "The Banner Saga" has released on Steam for $25!

I was a backer of this project way back in March of 2012 when it first cropped up on Kickstarter. Little did I know that I was going to soon find myself working on that very same game through my studio, Powerhouse.  Myself and everyone around me had such a passion for this project, and it shows.   It's visuals are stunning, it's story complex and miles deep, and the game-play challenging.


Don't just take my word for it, "the Banner Saga" has been critically acclaimed and praised by almost any reviewer who has come across it.  Here are just a few examples.

 IGN
"The Banner Saga deserves commendation for the strength of its art and music experience alone, which shatters conventions."

The New York Times
"What to make, then, of something like The Banner Saga, an unusual and sometimes skillful blend of old and new?"

GameSpot
"The colorful hand-drawn characters and cel-shaded villages would have been at home in a high-budget animated film."

 Escapist Magazine
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
 "The Banner Saga's hand-drawn visuals and striking animation do wonders for it."

Inspired by the concept art for "the Banner Saga's" god-stones

Even my good friends at RageSelect.com reviewed the game.  As tribute I did them this little doodle of Jeff and Jason as God-Stones.

Rage Select Playthrough Part 1
Warning: Foul language and sexual innuendos ahead


Part 2
Warning: Foul language and sexual innuendos ahead

Check it out on Steam when you can, this is a Saga worth venturing on.
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99
The hand-drawn visuals, interesting combat, and epic story mean The Banner Saga is crafted from flawless pieces
Read more at http://www.escapistmagazine.com/articles/view/editorials/reviews/10910-The-Banner-Saga-Review-The-Gods-are-Dead#fRR314EwrpgirFse.99

Wednesday, February 13, 2013

Video's for you!

Powerhouse Creative "War on the Z-Axis"


Powerhouse Animation has just released it's new website Powerhouse Creative!  With that a stunning new video to help rally the troops and inspire the public to help in the fight against the dreaded Z-Axis!  Help support your local traditional animation studio by favoriting, liking, and sharing this video to all your friends.    

Powerhouse Creative "Demo-Reel"

With the anti Z-Axis propaganda comes a demonstration of Powerhouse's work, including many shots I have had the privilege to work on.  It truly is wonderful working for such a diverse and high quality studio.  There's no telling what new job may come in but I always know that powerhouse will put out a professional and quality product. 

My Dad the Giant "Update 42"

In my own spare time, what little I have, I've been working on my short film "My Dad the Giant".  The most recent update showcases some WIP full animation from the current Proof of Concept shot I am working on to demonstrate what the final look of my film will be when completed. 

Wednesday, November 21, 2012

What I've been up to...

"Epic Mickey 2: The Power of Two"

I've had the great privilege to once again animate Mickey Mouse, as well as a few of his pals, and to be one of the few people who've gotten the chance to animate Oswald the Lucky rabbit.  I did this while working at the wonderful, Powerhouse Animation studios in helping Junction point release the sequel to their infinitely creative "Epic Mickey" game.

As an animation lover I appreciate the attention to detail and can spend hours spotting all the subtle, and not so subtle references to old animation classics that are littered throughout each and every level.  I enjoyed the amount of creative freedom I had when animating my scenes, even when we were on a short time budget.  As a result I came out of this with some shots I am very proud of, including this scene in which I did 95% of the animation, all but three shots.

Mad Doc "It's so sad"



It was a great learning experience in efficient animation, and was so much fun to work on.  Here's looking forward to a third installment! 


"Banner Saga: Factions"



Banner Saga is what I like to call a "Yahtzee!" moment.  I first learned about the project through kickstarter, and quickly backed it after seeing its deep world of vikings, giants, and magic. Little did I know that the studio producing the game was right here in Austin, and that I would have a chance to work on it.  Like I said... "Yahtzee!"

I've had a chance to play it, and I'm amazed at just how deep the strategy gets, how much thought goes into every move, and how the hours fly by when I'm playing it.  Not only has the game been critically acclaimed on such sites as Rock Paper Shotgun but it's art style has many people keeping an eye on this Turn Based Strategy game.  I worked on both the cutscenes and many of the in game assets, and now the BETA is live for you to check it out and try it for yourself!

There's more to come on this game, and this amazing multiplayer beta is just the tip of the iceberg, so keep an eye out on this project.

So that's what I have been up to.  My next updates will be about my film, so stay tuned everybody!

Friday, November 2, 2012

Happy Powerhouse Halloween!

Good evening fellow animators, friends, family, and acquaintances!  It's been a hell of a Halloween, the majority of it I spent in a 60 lb fiberglass outfit based on the popular game Gears of War.  See my exploits below.     

 Chowing down with my fellow Powerhouse'ians at Opal's, of course in costume.

 Working the armor at work.

 I rev up my chainsaw as Bruce(my boss) wields his steam punk rifle.

 The entire Powerhouse costumers.  All of these were wildly creative and spectacularly put together.

 Pallin around with Mandalorians at Wizard Con.

 Me and Pikachu (Kayla Kromer) at the Spill.com Halloween party that Kayla was nice enough to host.

 I couldn't get enough of the star wars booth. 

 Me and Jason from The Loading Bar, looking awesome!

 Probably my favorite costume of the year!

Jason and Jeff of the loading bar rocking some amazing costumes at the Halloween Party, oh and Flinn photoboming! 

 Mystery Science Theater costumes for the win!  These girls were great at the Con, especially in the Gagnam Style music video that was filmed there. 

 TF2 Heavy verses a COG soldier, who will win!?

Standing stoicly next to a horrifyingly life like Jar Jar binks at Kayla's place during the Spill.com Halloween party.


A video compilation by  on youtube showing off the various costumes, including mine, at Wizard Con 2012

Keep an eye out for more updates, and Happy belated Halloween everyone! Mwahahahaha!

Wednesday, September 12, 2012

Powerhouse Class Animation Example






Recently I was asked to partner with two other Powerhouse Employees to produce a Powerhouse Fundamentals class on rough animation. I decided to do a little mouse character jumping to exemplify all the various types of principles that go into animating a standard shot. For the demonstration I broke it down into Keys, Extremes, Breakdowns, Inbetweens and emphasized the importance of charting. Other principles talked about were Squash and Stretch, Overlap, Drag, Strong Posing and Staging.

I'll post a link to the class itself when it is published.


Sometimes it's nice to just doodle something now and then, hope you enjoy!